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Behind the Scenes
I am currently using an ok 3D Animation and modeling program for most of my shots.
3D animation, depending on what program you use, can be very complex and extremely hard to learn. In the Animation Program I use, you first import a model or load a scene. You then animate the model by moving it around and creating Key frames to mark its position. When you are done animating, you render out each frame and then put all of the frames together.
![]() This is a wire frame model of the USS Voyager. (Model by Sarod, Render by Stephen Withers)
![]() And the finished Render.
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